ported functions to new node type
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@@ -120,8 +120,8 @@ void EffectsPanel::Load() {
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// Check if one of the open effects contains the row currently active in the graph editor. If not, we'll have
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// to clear the graph editor later.
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if (!graph_editor_row_is_still_active) {
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for (int k=0;k<effects_to_open.at(j)->row_count();k++) {
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NodeIO* row = effects_to_open.at(j)->row(k);
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for (int k=0;k<effects_to_open.at(j)->ParameterCount();k++) {
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NodeIO* row = effects_to_open.at(j)->Parameter(k);
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if (row == panel_graph_editor->get_row()) {
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graph_editor_row_is_still_active = true;
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break;
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