ported functions to new node type
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@@ -1,6 +1,6 @@
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#include "boolinput.h"
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BoolInput::BoolInput(OldEffectNode* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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BoolInput::BoolInput(Node *parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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NodeIO(parent, id, name, savable, keyframable)
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{
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BoolField* bool_field = new BoolField(this);
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