docs: current bilingual build guide; retire the C++/CMake one

docs/build.md + docs/zh/build.md rewritten for the Rust workspace:
project-built FFmpeg 8.1 (.cargo/config.toml presets FFMPEG_DIR),
vendored static OCIO on Linux/macOS vs MSYS2 dynamic OCIO on Windows
(with the OCIO_INSTALL_DIR/OCIO_RS_LINK env), the Windows GNU toolchain
requirements (MSYS2 Rust, RUSTFLAGS=-C link-args=-lmsvcrt for the
mingw-w64 _assert forwarding, unset INCLUDE/LIB), Linux audio dev
packages and xvfb headless testing, container packaging, and a
troubleshooting section. The macOS-only guides gain a deprecation
pointer. Also correct two stale comments in tooling/install-deps.sh
(FFmpeg is built by tooling/ffmpeg/build-ffmpeg.sh, not by cargo).
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# Build Guide
This document describes how to build Oak Video Editor from source on Windows, Linux, and macOS.
This document describes how to build the Oak Video Editor from source on
macOS, Linux, and Windows. For the Chinese version see
[`zh/build.md`](zh/build.md).
> **Note (2026):** Oak is now a Rust workspace; `cargo build` at the
> repository root produces the app, the CLI and the worker
> (`liboakengine` — the plugin/external-consumer cdylib — is not a
> default member, M14 R4; build it explicitly with
> `cargo build -p oakengine`). The CMake instructions below are kept for
> historical
> reference only. Rust dependencies are pulled from crates.io; the only
> native libraries still needed are FFmpeg (see the next section),
> OpenColorIO (optional; `ocio-sys` builds a stub without it) and a
> C/C++ toolchain for the FFI shims.
>
> ### FFmpeg for the Rust build
>
> `ffmpeg-next` 9.x pairs with FFmpeg 8.x headers, which most distros do
> not ship yet. Build a project-owned FFmpeg — GPL parts enabled, every
> free-license external codec library that is installed, per-OS hardware
> acceleration, static+PIC — with the project scripts:
>
> ```sh
> tooling/install-deps.sh # Homebrew / MSYS2 UCRT64 / Debian / Fedora / Arch
> tooling/ffmpeg/build-ffmpeg.sh # clones release/8.0, installs into .cache/ffmpeg
> cargo build
> ```
>
> `FFMPEG_DIR` no longer needs exporting: the committed
> `.cargo/config.toml` sets it relative to the workspace root (the
> ffmpeg-sys-next build script cannot read `.env` files — this is the
> only machine-agnostic way).
>
> External libraries are probed with `pkg-config` and silently skipped
> when missing. `FFMPEG_DIR` is mandatory (the `oakffmpeg-link` build
> script panics without it): silently binding a system FFmpeg risks
> stale `.pc` paths after package upgrades. IDEs that cannot inject
> environment variables into cargo (RustRover) can instead put
> `FFMPEG_DIR=...` (and `PKG_CONFIG_PATH=...` where needed) into a
> `.env` file at the workspace root — it is git-ignored.
> ffmpeg-next's `build` cargo feature is deliberately not used: it
> clones release/<crate-version>, and every such pairing is broken
> upstream (9.0.0 → FFmpeg 9.0 removed AVCodec fields; 8.1.0 → FFmpeg
> 8.1 added enum variants; 8.0.0 → FFmpeg 8.0 renamed FF_PROFILE_*).
## Prerequisites
- CMake 3.20+
- Ninja (recommended)
- Qt 6 (with private headers)
- FFmpeg 6.0+ development libraries
- OpenTimelineIO (0.16+, built from source below — no distro package on most platforms)
- OpenImageIO
- OpenColorIO (2.x)
- OpenEXR
- Expat
- PortAudio
- OpenGL headers
- Vulkan SDK (optional, required for the Vulkan render backend)
- XKB common (Linux)
> **2026 note:** Oak is a pure Rust workspace. `cargo build` at the
> repository root produces the app (`oak-editor`), the CLI (`oak-cli`)
> and the render worker (`oak-worker`). The old C++/CMake tree lives on
> the `cpp-legacy` branch; nothing in this guide uses it.
---
## Windows (MSYS2)
## Prerequisites (all platforms)
This guide uses [MSYS2](https://www.msys2.org/) with the UCRT64 toolchain.
- **git** — clone with submodules (`gpui/` is a submodule):
```sh
git clone --recursive https://github.com/OakVideoEditorCommunity/oak.git
cd oak
# or, on an existing clone: git submodule update --init --recursive
```
- **Rust stable** (via [rustup](https://rustup.rs/); on Windows use the
MSYS2 toolchain instead — see the Windows section).
- **C toolchain + cmake + pkg-config + nasm** — cmake and a C++ compiler
are needed by the vendored OpenColorIO build (Linux/macOS), nasm by
the FFmpeg assembly.
- **FFmpeg 8.1, built by the project script.** Distro packages are too
old for `ffmpeg-next` 9 and are deliberately not used:
```sh
tooling/install-deps.sh # codec/filter libraries + build tools
tooling/ffmpeg/build-ffmpeg.sh # clones release/8.1, installs into .cache/ffmpeg
```
`FFMPEG_DIR` does not need exporting: the committed
`.cargo/config.toml` sets it relative to the workspace root
(`ffmpeg-sys-next` cannot read `.env` at build-script time — the
config entry is the only machine-agnostic way). The `oakffmpeg-link`
build script panics without it; run `build-ffmpeg.sh` once before the
first `cargo build`.
### 1. Install MSYS2
## Quick start (macOS / Linux)
Download and install MSYS2 from [https://www.msys2.org/](https://www.msys2.org/). Then open the **MSYS2 UCRT64** terminal.
### 2. Install Dependencies
```bash
pacman -Syu
pacman -S --needed \
mingw-w64-ucrt-x86_64-cmake \
mingw-w64-ucrt-x86_64-ninja \
mingw-w64-ucrt-x86_64-qt6-base \
mingw-w64-ucrt-x86_64-qt6-tools \
mingw-w64-ucrt-x86_64-ffmpeg \
mingw-w64-ucrt-x86_64-openimageio \
mingw-w64-ucrt-x86_64-opencolorio \
mingw-w64-ucrt-x86_64-openexr \
mingw-w64-ucrt-x86_64-fmt \
mingw-w64-ucrt-x86_64-expat \
mingw-w64-ucrt-x86_64-portaudio \
mingw-w64-ucrt-x86_64-vulkan-headers \
mingw-w64-ucrt-x86_64-vulkan-loader \
mingw-w64-ucrt-x86_64-gcc
```
> **Note:** Qt 6 private headers may require additional packages depending on the MSYS2 repository state. If CMake reports missing private headers, install `mingw-w64-ucrt-x86_64-qt6-base-private` if available.
### 3. Build OpenTimelineIO (required)
There is no MSYS2 package for OpenTimelineIO, so build it from source:
```bash
git clone --depth 1 --branch v0.16.0 https://github.com/PixarAnimationStudios/OpenTimelineIO.git
cmake -S OpenTimelineIO -B OpenTimelineIO/build -G Ninja \
-DOTIO_SHARED_LIBS=ON \
-DOTIO_PYTHON_BINDINGS=OFF \
-DOTIO_FIND_IMATH=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="${PWD}/otio-install"
cmake --build OpenTimelineIO/build
cmake --install OpenTimelineIO/build
```
### 4. Clone and Build
```bash
# Clone the repository
git clone --recursive https://github.com/OakVideoEditorCommunity/oak.git
cd oak
# Configure
cmake -S . -B build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DOTIO_LOCATION="/path/to/otio-install" \
-DBUILD_QT6=ON
# Build
cmake --build build --config Release
```
### 5. Run Tests (Optional)
```bash
ctest --test-dir build --output-on-failure -C Release
```
---
## Linux
### Debian / Ubuntu
Install dependencies (Ubuntu 24.04+ ships FFmpeg 6.1, which satisfies the 6.0 minimum; on older releases build FFmpeg from source as described in Troubleshooting):
```bash
sudo apt-get update
sudo apt-get install -y \
cmake ninja-build pkg-config \
qt6-base-dev qt6-base-dev-tools qt6-base-private-dev qt6-tools-dev qt6-tools-dev-tools \
libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libswresample-dev libavfilter-dev \
libopencolorio-dev libopenimageio-dev libopenexr-dev libexpat1-dev \
portaudio19-dev libgl1-mesa-dev libvulkan-dev libxkbcommon-dev
```
Build OpenTimelineIO (required, no distro package):
```bash
git clone --depth 1 --branch v0.16.0 https://github.com/PixarAnimationStudios/OpenTimelineIO.git
cmake -S OpenTimelineIO -B OpenTimelineIO/build -G Ninja \
-DOTIO_SHARED_LIBS=ON \
-DOTIO_PYTHON_BINDINGS=OFF \
-DOTIO_FIND_IMATH=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="${PWD}/otio-install"
cmake --build OpenTimelineIO/build
cmake --install OpenTimelineIO/build
```
Configure and build:
```bash
cmake -S . -B build -G Ninja \
-DBUILD_TESTS=ON -DBUILD_QT6=ON \
-DOTIO_LOCATION="$PWD/otio-install"
cmake --build build --config Release
```
Run tests:
```bash
ctest --test-dir build --output-on-failure -C Release
```
### Fedora
Install dependencies:
```bash
sudo dnf install -y \
cmake ninja-build pkgconf-pkg-config \
qt6-qtbase-devel qt6-qtbase-private-devel qt6-qttools-devel \
ffmpeg-free-devel \
OpenImageIO-devel \
OpenColorIO-devel \
openexr-devel \
expat-devel \
portaudio-devel \
mesa-libGL-devel \
vulkan-headers \
vulkan-loader-devel \
libxkbcommon-devel \
gcc-c++ \
bzip2-devel
```
Build OpenTimelineIO (required, no distro package):
```bash
git clone --depth 1 --branch v0.16.0 https://github.com/PixarAnimationStudios/OpenTimelineIO.git
cmake -S OpenTimelineIO -B OpenTimelineIO/build -G Ninja \
-DOTIO_SHARED_LIBS=ON \
-DOTIO_PYTHON_BINDINGS=OFF \
-DOTIO_FIND_IMATH=ON \
-DOTIO_FIND_IMATH=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="${PWD}/otio-install"
cmake --build OpenTimelineIO/build
cmake --install OpenTimelineIO/build
```
Configure and build:
```bash
cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_QT6=ON \
-DOTIO_LOCATION="$PWD/otio-install"
cmake --build build --config Release
```
Run tests:
```bash
ctest --test-dir build --output-on-failure -C Release
```
### Arch Linux
Install dependencies:
```bash
sudo pacman -Syu
sudo pacman -S --needed \
cmake ninja pkgconf \
qt6-base qt6-tools \
ffmpeg \
openimageio \
opencolorio \
openexr \
expat \
portaudio \
opentimelineio \
mesa \
vulkan-headers \
vulkan-icd-loader \
libxkbcommon \
fmt \
gcc
```
> **Note:** On Arch Linux, Qt 6 private headers are included in the `qt6-base` package.
Configure and build:
```bash
cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_QT6=ON
cmake --build build --config Release
```
Run tests:
```bash
ctest --test-dir build --output-on-failure -C Release
```sh
tooling/install-deps.sh # Homebrew / apt / dnf / pacman
tooling/ffmpeg/build-ffmpeg.sh # ~10–20 min, once
cargo build --workspace
cargo test --workspace # Linux: see "headless tests" below
```
---
## macOS
macOS is now a fully supported platform. See [`build_macos.md`](build_macos.md) for a dedicated, step-by-step guide.
- macOS 12+, Xcode Command Line Tools (`xcode-select --install`), Homebrew.
- ```sh
brew install cmake pkg-config
tooling/install-deps.sh
tooling/ffmpeg/build-ffmpeg.sh
cargo build --workspace
cargo test --workspace
```
- OpenColorIO is compiled from the vendored 2.5.2 sources and linked
statically — no `brew install opencolorio` needed (cmake is required).
- The GPU-gated tests (OFX GL overlay, hardware decode) run only with
`OAK_GPU_TESTS=1`.
Install dependencies:
## Linux
```bash
brew update
brew install cmake ninja pkg-config qt@6 ffmpeg openimageio opencolorio openexr portaudio expat molten-vk vulkan-headers vulkan-loader
```
- Debian/Ubuntu, Fedora and Arch are supported by
`tooling/install-deps.sh`. Additionally install:
```sh
# Debian/Ubuntu
sudo apt-get install -y cmake \
libpipewire-0.3-dev libspa-0.2-dev libjack-jackd2-dev \
libasound2-dev libpulse-dev libsndfile1-dev \
libgl1-mesa-dev libvulkan-dev libxkbcommon-dev libxkbcommon-x11-dev
```
(the PipeWire/JACK/ALSA/PulseAudio/sndfile dev packages are cpal's
audio backends; GL/Vulkan/XKB are the wgpu windowing stack).
- **Headless tests:** several gpui/UI tests open real windows through
wgpu on Mesa's software Vulkan. Under a display-less session run:
```sh
sudo apt-get install -y xvfb mesa-vulkan-drivers
xvfb-run -a -s "-screen 0 1920x1080x24" cargo test --workspace
```
- OpenColorIO is the vendored static build, as on macOS.
Build OpenTimelineIO (required):
## Windows (MSYS2 UCRT64)
```bash
git clone --depth 1 --branch v0.16.0 https://github.com/PixarAnimationStudios/OpenTimelineIO.git
cmake -S OpenTimelineIO -B OpenTimelineIO/build -G Ninja \
-DOTIO_SHARED_LIBS=ON \
-DOTIO_PYTHON_BINDINGS=OFF \
-DOTIO_FIND_IMATH=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="${PWD}/otio-install"
cmake --build OpenTimelineIO/build
cmake --install OpenTimelineIO/build
```
The Windows build targets **x86_64-pc-windows-gnu** with MSYS2's own
Rust; the MSVC toolchain is not supported (the build scripts emit
Unix-style link args the MSVC linker rejects).
Configure and build:
```bash
export PATH="$(brew --prefix qt@6)/bin:$PATH"
export CMAKE_PREFIX_PATH="$(brew --prefix qt@6)"
export OTIO_LOCATION="${PWD}/otio-install"
export OCIO_LOCATION="$(brew --prefix opencolorio)"
# Let CMake's FindVulkan locate the Homebrew Vulkan loader (optional,
# enables the Vulkan render backend)
export VULKAN_SDK="$(brew --prefix vulkan-loader)"
cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_QT6=ON \
-DOTIO_LOCATION="${OTIO_LOCATION}" \
-DOCIO_LOCATION="${OCIO_LOCATION}"
cmake --build build --config Release
```
Run tests:
```bash
ctest --test-dir build --output-on-failure -C Release
```
1. Install [MSYS2](https://www.msys2.org/) and open the **UCRT64** shell.
2. ```sh
pacman -Syu
pacman -S --needed mingw-w64-ucrt-x86_64-rust \
mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-opencolorio
tooling/install-deps.sh # must run inside the UCRT64 shell
tooling/ffmpeg/build-ffmpeg.sh
```
3. Environment (put in your shell rc or export per session):
```sh
# The vendored OCIO sources contain MSVC-only constructs, so Windows
# links MSYS2's OpenColorIO 2.5.2 dynamically instead:
export OCIO_RS_ENABLE_REAL=1 OCIO_INSTALL_DIR=/ucrt64 OCIO_RS_LINK=dynamic
# mingw-w64 (Nov 2025+) forwards _assert to __msvcrt_assert inside
# libmingwex.a while rustc's link order leaves -lmingwex last; the
# trailing -lmsvcrt re-scans the CRT import library afterwards
# (otherwise: undefined _fileno/_setmode/__imp___msvcrt_assert).
export RUSTFLAGS="-C link-args=-lmsvcrt"
# If your shell inherits the MSVC INCLUDE/LIB (some CI runners inject
# them into every step), clear them — they poison the MinGW compiles:
unset INCLUDE LIB
```
4. ```sh
cargo build --workspace
cargo test --workspace
```
---
## Build Options
## OpenColorIO summary
| Option | Default | Description |
|--------|---------|-------------|
| `BUILD_TESTS` | `OFF` | Build unit tests |
| `BUILD_DOXYGEN` | `OFF` | Build Doxygen documentation |
| `USE_WERROR` | `OFF` | Treat warnings as errors |
| `BUILD_QT6` | `ON` | Build with Qt 6 instead of Qt 5 |
| `OTIO_LOCATION` | - | Path to OpenTimelineIO installation (required) |
| `OAK_BUNDLE_OTIO` | `ON` | Install OTIO runtime libraries alongside Oak (set `OFF` for distro-native packaging where `opentimelineio` is a package dependency, e.g. Arch) |
| `OCIO_LOCATION` | - | Path to OpenColorIO installation |
| `OAK_ENABLE_DYNAMIC_RENDER_BACKEND` | `ON` | Build dynamic render backend libraries (`liboakgl.so` / `liboakvulkan.so`) |
| Platform | Source | Linkage | Notes |
|----------|--------|---------|-------|
| Linux / macOS | vendored 2.5.2 (`ocio-sys` `bundled` feature, on by default) | static | needs cmake + C++ compiler |
| Windows | MSYS2 `mingw-w64-ucrt-x86_64-opencolorio` | dynamic | set `OCIO_INSTALL_DIR=/ucrt64`, `OCIO_RS_LINK=dynamic` |
---
Without the `bundled` feature and without `OCIO_RS_ENABLE_REAL=1`,
`ocio-sys` builds a stub and every colour test early-returns. The
bundled feature is enabled unconditionally by `oakrender`, so a plain
`cargo build` always gets the real thing on Linux/macOS.
## Packaging
Distribution packages are built in containers (no host dependencies
beyond Docker/Podman):
```sh
tooling/package/build-deb.sh # Debian 12 → .deb
tooling/package/build-rpm.sh # Fedora 41 → .rpm
tooling/package/build-pkg.sh # Arch Linux → .pkg.tar.zst
```
All runtime dependencies are declared in the respective package metadata
(`packaging/`, `tooling/package/oak.spec`, `tooling/package/PKGBUILD`) —
the packages are self-contained except for the documented system
libraries; see `docs/project-storage.md` for what lands where.
## Troubleshooting
### Qt 6 Not Found
Ensure Qt 6 is in your PATH and CMake prefix path:
```bash
# Linux / macOS
export PATH="/path/to/qt6/bin:$PATH"
export CMAKE_PREFIX_PATH="/path/to/qt6"
# Windows (MSYS2)
export PATH="/ucrt64/bin:$PATH"
```
### Missing Private Headers
If you see errors about missing Qt private headers, install the corresponding private development package for your distribution (e.g., `qt6-base-private-dev` on Debian/Ubuntu, `qt6-qtbase-private-devel` on Fedora).
### FFmpeg Not Found
Make sure FFmpeg development libraries are installed and `pkg-config` can locate them:
```bash
pkg-config --exists libavcodec && echo "Found" || echo "Not found"
```
### FFmpeg Version Too Old
Oak requires FFmpeg 6.0 or newer; CMake configure fails with `Could NOT find FFMPEG (missing: FFMPEG_VERSION) (Required is at least version "6.0")` on older versions. Ubuntu 24.04+ / Fedora / Arch / Homebrew / MSYS2 all ship new enough FFmpeg. If your distro is older, build from source:
```bash
git clone --branch n8.1.1 --depth 1 https://git.ffmpeg.org/ffmpeg.git ffmpeg-src
cd ffmpeg-src
./configure \
--prefix="$PWD/../ffmpeg-install" \
--enable-static \
--disable-shared \
--disable-doc \
--disable-programs \
--disable-avdevice \
--disable-network \
--enable-pic \
--enable-gpl \
--enable-version3
make -j$(nproc)
make install
cd ..
```
Then pass `-DFFMPEG_ROOT="$PWD/ffmpeg-install"` to CMake.
### OpenTimelineIO Not Found
OpenTimelineIO is a required dependency. Build it from source as shown in your platform's section above and pass `-DOTIO_LOCATION=/path/to/otio-install` to CMake. On Arch Linux the `opentimelineio` package provides it directly.
- **`oakffmpeg-link` panics about `FFMPEG_DIR`** — run
`tooling/ffmpeg/build-ffmpeg.sh` once; it installs into
`.cache/ffmpeg`, which `.cargo/config.toml` points at.
- **IDE builds fail (RustRover etc.)** — IDEs that cannot inject
environment variables into cargo can read a git-ignored `.env` at the
workspace root with `FFMPEG_DIR=...` (and `PKG_CONFIG_PATH=...` if
your codec libraries live in a custom prefix).
- **pacman stalls with "Operation too slow"** — MSYS2 mirrors hiccup;
`install-deps.sh` retries three times, re-running it resumes via
`--needed`.
- **Windows: `undefined reference to _fileno/_setmode/__imp___msvcrt_assert`**
— set `RUSTFLAGS="-C link-args=-lmsvcrt"` (see the Windows section).
- **Windows: `AddInstanceForFactory: No factory registered` / MSVC-flavoured
errors** — you are on the MSVC Rust toolchain; switch to MSYS2's Rust
(`x86_64-pc-windows-gnu`).
- **Empty `gpui/` directory** — `git submodule update --init --recursive`.
- **Linux tests open windows and hang/fail** — use the `xvfb-run` line
from the Linux section.