scopes: don't use shared context
OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been shifted to a non-shared approach as a result.
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@@ -59,12 +59,6 @@ public:
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protected:
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void CreateScopePanel(ScopePanel::Type type);
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private:
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int scope_panel_count_;
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private slots:
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void ScopePanelClosed();
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};
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OLIVE_NAMESPACE_EXIT
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