scopes: don't use shared context

OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been
shifted to a non-shared approach as a result.
This commit is contained in:
itsmattkc
2020-04-28 17:08:52 +10:00
parent 690bdb6581
commit 4906bb7d53
17 changed files with 90 additions and 188 deletions
+1 -10
View File
@@ -84,19 +84,10 @@ QString ScopePanel::TypeToName(ScopePanel::Type t)
return QString();
}
void ScopePanel::SetDisplayReferredTexture(OpenGLTexture *texture)
{
Q_UNUSED(texture)
}
void ScopePanel::SetReferenceBuffer(Frame *frame)
{
histogram_->SetBuffer(frame);
}
void ScopePanel::SetReferenceTexture(OpenGLTexture *texture)
{
waveform_view_->SetTexture(texture);
waveform_view_->SetBuffer(frame);
}
void ScopePanel::SetColorManager(ColorManager *manager)