improved effects
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+7
-8
@@ -180,11 +180,9 @@ void ViewerWidget::compose_sequence(QVector<Clip*>& nests, bool render_audio) {
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coords.textureTopLeftY = coords.textureTopRightY = coords.textureTopLeftX = coords.textureBottomLeftX = 0;
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coords.textureBottomLeftY = coords.textureBottomRightY = coords.textureTopRightX = coords.textureBottomRightX = 1.0;
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QOpenGLShaderProgram shader;
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for (int j=0;j<c->effects.size();j++) {
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if (c->effects.at(j)->enable_opengl && c->effects.at(j)->is_enabled()) {
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c->effects.at(j)->process_gl(((double)(panel_timeline->playhead-c->timeline_in+c->clip_in)/(double)sequence->frame_rate), shader, coords);
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c->effects.at(j)->process_gl(((double)(panel_timeline->playhead-c->timeline_in+c->clip_in)/(double)sequence->frame_rate), coords);
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}
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}
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@@ -202,9 +200,6 @@ void ViewerWidget::compose_sequence(QVector<Clip*>& nests, bool render_audio) {
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}
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}
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bool use_gl_shaders = shader.link();
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if (use_gl_shaders) shader.bind();
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c->texture->bind();
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glBegin(GL_QUADS);
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@@ -218,9 +213,13 @@ void ViewerWidget::compose_sequence(QVector<Clip*>& nests, bool render_audio) {
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glVertex2f(coords.vertexBottomLeftX, coords.vertexBottomLeftY); // bottom left
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glEnd();
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c->texture->release();
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c->texture->release();
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if (use_gl_shaders) shader.release();
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for (int j=0;j<c->effects.size();j++) {
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if (c->effects.at(j)->enable_opengl && c->effects.at(j)->is_enabled()) {
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c->effects.at(j)->clean_gl();
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}
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}
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}
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} else if (render_audio &&
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c->stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO &&
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