improved effects
This commit is contained in:
@@ -49,7 +49,7 @@ void ShakeEffect::refresh() {
|
||||
}
|
||||
}
|
||||
|
||||
void ShakeEffect::process_gl(double timecode, QOpenGLShaderProgram&, GLTextureCoords&) {
|
||||
void ShakeEffect::process_gl(double timecode, GLTextureCoords&) {
|
||||
if (shake_progress > shake_limit) {
|
||||
double ival = intensity_val->get_double_value(timecode);
|
||||
if ((int)ival > 0) {
|
||||
|
||||
Reference in New Issue
Block a user