moved sequence params into node graph too

Reduces code by reusing more of the existing node infrastructure
to synchronize sequence parameters the render backend.
This commit is contained in:
itsmattkc
2021-02-18 13:20:23 +11:00
parent d7c5ac4b44
commit 4827782331
46 changed files with 1375 additions and 1394 deletions
+2 -2
View File
@@ -43,9 +43,9 @@ public:
protected:
virtual NodeValueTable GenerateBlockTable(const Track *track, const TimeRange &range) override;
virtual QVariant ProcessVideoFootage(const Footage::StreamReference &stream, const rational &input_time) override;
virtual QVariant ProcessVideoFootage(const FootageJob &stream, const rational &input_time) override;
virtual QVariant ProcessAudioFootage(const Footage::StreamReference &stream, const TimeRange &input_time) override;
virtual QVariant ProcessAudioFootage(const FootageJob &stream, const TimeRange &input_time) override;
virtual QVariant ProcessShader(const Node *node, const TimeRange &range, const ShaderJob& job) override;