nested sequences mostly implemented
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@@ -20,6 +20,8 @@ VolumeEffect::VolumeEffect(Clip* c) : Effect(c, EFFECT_TYPE_AUDIO, AUDIO_VOLUME_
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volume_val->set_value(100);
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}
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void VolumeEffect::init() {}
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Effect* VolumeEffect::copy(Clip* c) {
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VolumeEffect* v = new VolumeEffect(c);
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v->volume_val->set_value(volume_val->value());
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