merged trilinear fixes

This commit is contained in:
itsmattkc
2019-03-28 19:18:05 +11:00
9 changed files with 56 additions and 52 deletions
+1 -1
View File
@@ -570,7 +570,7 @@ bool Clip::Retrieve()
f->glBindTexture(GL_TEXTURE_2D, texture);
// set texture filtering to bilinear
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// set texture wrapping to clamp