merged trilinear fixes

This commit is contained in:
itsmattkc
2019-03-28 19:18:05 +11:00
9 changed files with 56 additions and 52 deletions
+13 -27
View File
@@ -70,7 +70,7 @@ ExportThread::ExportThread(const ExportParams &params,
surface.create();
}
bool ExportThread::Encode(AVFormatContext* ofmt_ctx, AVCodecContext* codec_ctx, AVFrame* frame, AVPacket* packet, AVStream* stream, bool rescale) {
bool ExportThread::Encode(AVFormatContext* ofmt_ctx, AVCodecContext* codec_ctx, AVFrame* frame, AVPacket* packet, AVStream* stream) {
ret = avcodec_send_frame(codec_ctx, frame);
if (ret < 0) {
qCritical() << "Failed to send frame to encoder." << ret;
@@ -91,18 +91,9 @@ bool ExportThread::Encode(AVFormatContext* ofmt_ctx, AVCodecContext* codec_ctx,
}
packet->stream_index = stream->index;
if (rescale) {
if (packet->pts != AV_NOPTS_VALUE) {
packet->pts = qRound(packet->pts * av_q2d(codec_ctx->time_base) / av_q2d(stream->time_base));
}
if (packet->dts != AV_NOPTS_VALUE) {
packet->dts = qRound(packet->dts * av_q2d(codec_ctx->time_base) / av_q2d(stream->time_base));
}
if (packet->duration > 0) {
packet->duration = qRound(packet->duration * av_q2d(codec_ctx->time_base) / av_q2d(stream->time_base));
}
//av_packet_rescale_ts(packet, codec_ctx->time_base, stream->time_base);
}
av_packet_rescale_ts(packet, codec_ctx->time_base, stream->time_base);
av_interleaved_write_frame(ofmt_ctx, packet);
av_packet_unref(packet);
}
@@ -482,7 +473,7 @@ void ExportThread::Export()
sws_frame->pts = qRound(timecode_secs/av_q2d(vcodec_ctx->time_base));
// Send frame to encoder
if (!Encode(fmt_ctx, vcodec_ctx, sws_frame, &video_pkt, video_stream, true)) {
if (!Encode(fmt_ctx, vcodec_ctx, sws_frame, &video_pkt, video_stream)) {
return;
}
@@ -520,7 +511,7 @@ void ExportThread::Export()
swr_frame->pts = file_audio_samples;
// Send frame to encoder
if (!Encode(fmt_ctx, acodec_ctx, swr_frame, &audio_pkt, audio_stream, true)) {
if (!Encode(fmt_ctx, acodec_ctx, swr_frame, &audio_pkt, audio_stream)) {
return;
}
@@ -569,7 +560,7 @@ void ExportThread::Export()
swr_convert_frame(swr_ctx, swr_frame, nullptr);
if (swr_frame->nb_samples == 0) break;
swr_frame->pts = file_audio_samples;
if (!Encode(fmt_ctx, acodec_ctx, swr_frame, &audio_pkt, audio_stream, true)) {
if (!Encode(fmt_ctx, acodec_ctx, swr_frame, &audio_pkt, audio_stream)) {
return;
}
file_audio_samples += swr_frame->nb_samples;
@@ -582,17 +573,12 @@ void ExportThread::Export()
return;
}
bool continueVideo = params_.video_enabled;
bool continueAudio = params_.audio_enabled;
// Flush remaining packets out of video and audio encoders
while (continueVideo && continueAudio) {
if (continueVideo) {
continueVideo = Encode(fmt_ctx, vcodec_ctx, nullptr, &video_pkt, video_stream, true);
}
if (continueAudio) {
continueAudio = Encode(fmt_ctx, acodec_ctx, nullptr, &audio_pkt, audio_stream, true);
}
// Flush remaining packets out of video and audio encoders by sending a null frame
if (params_.video_enabled) {
Encode(fmt_ctx, vcodec_ctx, nullptr, &video_pkt, video_stream);
}
if (params_.audio_enabled) {
Encode(fmt_ctx, acodec_ctx, nullptr, &audio_pkt, audio_stream);
}
// Write container trailer
+1 -1
View File
@@ -83,7 +83,7 @@ signals:
public slots:
void Interrupt();
private:
bool Encode(AVFormatContext* ofmt_ctx, AVCodecContext* codec_ctx, AVFrame* frame, AVPacket* packet, AVStream* stream, bool rescale);
bool Encode(AVFormatContext* ofmt_ctx, AVCodecContext* codec_ctx, AVFrame* frame, AVPacket* packet, AVStream* stream);
bool SetupVideo();
bool SetupAudio();
bool SetupContainer();
+10 -8
View File
@@ -52,17 +52,19 @@ void FramebufferObject::Create(QOpenGLContext *ctx, int width, int height)
// set context to new context provided
ctx_ = ctx;
QOpenGLFunctions* f = ctx->functions();
// create framebuffer object
ctx->functions()->glGenFramebuffers(1, &buffer_);
f->glGenFramebuffers(1, &buffer_);
// create texture
ctx->functions()->glGenTextures(1, &texture_);
f->glGenTextures(1, &texture_);
// bind framebuffer for attaching
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, buffer_);
f->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, buffer_);
// bind texture
ctx->functions()->glBindTexture(GL_TEXTURE_2D, texture_);
f->glBindTexture(GL_TEXTURE_2D, texture_);
// allocate storage for texture
const olive::PixelFormatInfo& bit_depth = olive::pixel_formats.at(olive::Global->is_exporting() ?
@@ -82,8 +84,8 @@ void FramebufferObject::Create(QOpenGLContext *ctx, int width, int height)
);
// set texture filtering to bilinear
ctx->functions()->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
ctx->functions()->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// attach texture to framebuffer
ctx->extraFunctions()->glFramebufferTexture2D(
@@ -95,10 +97,10 @@ void FramebufferObject::Create(QOpenGLContext *ctx, int width, int height)
ctx->functions()->glClear(GL_COLOR_BUFFER_BIT);
// release texture
ctx->functions()->glBindTexture(GL_TEXTURE_2D, 0);
f->glBindTexture(GL_TEXTURE_2D, 0);
// release framebuffer
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
f->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
void FramebufferObject::Destroy()
+12 -5
View File
@@ -76,8 +76,19 @@ GLfloat olive::rendering::flipped_blit_texcoords[] = {
1.0, 0.0
};
void PrepareToDraw(QOpenGLFunctions* f) {
f->glGenerateMipmap(GL_TEXTURE_2D);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
}
void olive::rendering::Blit(QOpenGLShaderProgram* pipeline, bool flipped, QMatrix4x4 matrix) {
QOpenGLFunctions* func = QOpenGLContext::currentContext()->functions();
PrepareToDraw(func);
QOpenGLVertexArrayObject m_vao;
m_vao.create();
m_vao.bind();
@@ -94,8 +105,6 @@ void olive::rendering::Blit(QOpenGLShaderProgram* pipeline, bool flipped, QMatri
m_vbo2.allocate(flipped ? flipped_blit_texcoords : blit_texcoords, 12 * sizeof(GLfloat));
m_vbo2.release();
QOpenGLFunctions* func = QOpenGLContext::currentContext()->functions();
pipeline->bind();
pipeline->setUniformValue("mvp_matrix", matrix);
@@ -586,9 +595,7 @@ GLuint olive::rendering::compose_sequence(ComposeSequenceParams &params) {
params.ctx->functions()->glBindTexture(GL_TEXTURE_2D, textureID);
// set texture filter to bilinear
params.ctx->functions()->glGenerateMipmap(GL_TEXTURE_2D);
params.ctx->functions()->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
params.ctx->functions()->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
PrepareToDraw(params.ctx->functions());
// draw clip on screen according to gl coordinates
params.pipeline->bind();