nodes: further optimized merge node to passthrough RGB blend textures

This commit is contained in:
itsmattkc
2021-04-23 11:01:08 +10:00
parent 5e3d42e52a
commit 445d276cd0
18 changed files with 227 additions and 82 deletions
+1 -1
View File
@@ -324,7 +324,7 @@ NodeValueTable MathNodeBase::ValueInternal(NodeValueDatabase &value, Operation o
NodeValue(NodeValue::kMatrix, adjusted_matrix, this));
// It's likely an alpha channel will result from this operation
job.SetAlphaChannelRequired(true);
job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
}
}