nodes: further optimized merge node to passthrough RGB blend textures

This commit is contained in:
itsmattkc
2021-04-23 11:01:08 +10:00
parent 5e3d42e52a
commit 445d276cd0
18 changed files with 227 additions and 82 deletions
+1 -1
View File
@@ -95,7 +95,7 @@ NodeValueTable TextGenerator::Value(const QString &output, NodeValueDatabase &va
job.InsertValue(this, kVAlignInput, value);
job.InsertValue(this, kFontInput, value);
job.InsertValue(this, kFontSizeInput, value);
job.SetAlphaChannelRequired(true);
job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
NodeValueTable table = value.Merge();