foundations for background caching
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "renderinstance.h"
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#include <QDebug>
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RenderInstance::RenderInstance(const int& width,
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const int& height,
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const olive::PixelFormat& format,
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const olive::RenderMode& mode) :
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width_(width),
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height_(height),
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format_(format),
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mode_(mode)
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{
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}
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bool RenderInstance::Start()
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{
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// Create OpenGL context (automatically destroys any existing if there is one)
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if (!ctx_.create()) {
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qWarning() << tr("Failed to create OpenGL context in thread %1").arg(reinterpret_cast<quintptr>(this));
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return false;
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}
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// Create offscreen surface
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surface_.create();
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// Make context current on that surface
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if (!ctx_.makeCurrent(&surface_)) {
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qWarning() << tr("Failed to makeCurrent() on offscreen surface in thread %1").arg(reinterpret_cast<quintptr>(this));
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surface_.destroy();
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return false;
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}
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buffer_.Create(&ctx_, format_, width_, height_);
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return true;
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}
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void RenderInstance::Stop()
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{
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// Destroy buffer
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buffer_.Destroy();
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// Release OpenGL context
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ctx_.doneCurrent();
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// Destroy offscreen surface
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surface_.destroy();
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}
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bool RenderInstance::IsStarted()
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{
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return buffer_.IsCreated();
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}
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TextureBuffer *RenderInstance::buffer()
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{
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return &buffer_;
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}
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