foundations for background caching
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+40
-24
@@ -22,16 +22,13 @@
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#include <QDebug>
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Block::Block()
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Block::Block() :
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next_(nullptr)
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{
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previous_input_ = new NodeInput("prev_block");
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previous_input_->add_data_input(NodeParam::kBlock);
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AddParameter(previous_input_);
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next_input_ = new NodeInput("next_block");
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next_input_->add_data_input(NodeParam::kBlock);
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AddParameter(next_input_);
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block_output_ = new NodeOutput("block_out");
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block_output_->set_data_type(NodeParam::kBlock);
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AddParameter(block_output_);
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@@ -40,8 +37,8 @@ Block::Block()
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texture_output_->set_data_type(NodeParam::kTexture);
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AddParameter(texture_output_);
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connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(BlockOrderChanged(NodeEdgePtr)));
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connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(BlockOrderChanged(NodeEdgePtr)));
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connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(EdgeAddedSlot(NodeEdgePtr)));
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connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(EdgeRemovedSlot(NodeEdgePtr)));
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}
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QString Block::Category()
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@@ -78,7 +75,7 @@ Block *Block::previous()
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Block *Block::next()
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{
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return ValueToPtr<Block>(next_input_->get_value(0));
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return next_;
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}
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NodeInput *Block::previous_input()
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@@ -86,11 +83,6 @@ NodeInput *Block::previous_input()
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return previous_input_;
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}
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NodeInput *Block::next_input()
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{
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return next_input_;
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}
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void Block::Process(const rational &time)
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{
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Q_UNUSED(time)
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@@ -99,6 +91,26 @@ void Block::Process(const rational &time)
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block_output_->set_value(PtrToValue(this));
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}
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void Block::EdgeAddedSlot(NodeEdgePtr edge)
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{
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if (edge->input() == previous_input()) {
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static_cast<Block*>(edge->output()->parent())->next_ = this;
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// The blocks surrounding this one have changed, we need to Refresh()
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RefreshFollowing();
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}
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}
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void Block::EdgeRemovedSlot(NodeEdgePtr edge)
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{
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if (edge->input() == previous_input()) {
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static_cast<Block*>(edge->output()->parent())->next_ = nullptr;
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// The blocks surrounding this one have changed, we need to Refresh()
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RefreshFollowing();
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}
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}
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void Block::Refresh()
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{
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// Set in point to the out point of the previous Node
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@@ -111,6 +123,8 @@ void Block::Refresh()
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// Update out point by adding this clip's length to the just calculated in point
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out_point_ = in_point_ + length();
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InvalidateCache(in_point_, out_point_);
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emit Refreshed();
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}
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@@ -127,14 +141,6 @@ void Block::RefreshFollowing()
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}
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}
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void Block::BlockOrderChanged(NodeEdgePtr edge)
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{
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if (edge->input() == previous_input() || edge->input() == next_input()) {
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// The blocks surrounding this one have changed, we need to Refresh()
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RefreshFollowing();
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}
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}
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NodeOutput *Block::texture_output()
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{
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return texture_output_;
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@@ -148,13 +154,11 @@ NodeOutput *Block::block_output()
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void Block::ConnectBlocks(Block *previous, Block *next)
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{
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NodeParam::ConnectEdge(previous->block_output(), next->previous_input());
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NodeParam::ConnectEdge(next->block_output(), previous->next_input());
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}
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void Block::DisconnectBlocks(Block *previous, Block *next)
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{
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NodeParam::DisconnectEdge(previous->block_output(), next->previous_input());
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NodeParam::DisconnectEdge(next->block_output(), previous->next_input());
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}
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const rational &Block::media_in()
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@@ -168,6 +172,18 @@ void Block::set_media_in(const rational &media_in)
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media_in_ = media_in;
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// Signal that this clips contents have changed
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//InvalidateCache(in(), out());
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InvalidateCache(in(), out());
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}
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}
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QList<Node *> Block::GetImmediateDependenciesAt(const rational &time)
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{
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Q_UNUSED(time)
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QList<Node *> nodes = Node::GetImmediateDependencies();
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// Swap attached block for current block at this time
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nodes.removeAll(previous());
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return nodes;
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}
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