some cleanup
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@@ -41,6 +41,9 @@ void AudioNoiseEffect::process_audio(double timecode_start,
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int nb_samples,
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int channel_count,
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int type) {
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Q_UNUSED(type)
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double interval = (timecode_end - timecode_start)/nb_samples;
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for (int i=0;i<nb_samples;i+=4) {
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double timecode = timecode_start+(interval*i);
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