sequence: made divider a sequence parameter rather than a viewer parameter
Doing this makes the preview resolution an explicit project setting rather than a temporary UI setting. This will allow more consistency when caching.
This commit is contained in:
@@ -32,7 +32,7 @@ OLIVE_NAMESPACE_ENTER
|
||||
class RenderTask : public Task
|
||||
{
|
||||
public:
|
||||
RenderTask(ViewerOutput* viewer, const VideoRenderingParams &vparams, const AudioRenderingParams &aparams);
|
||||
RenderTask(ViewerOutput* viewer, const VideoParams &vparams, const AudioParams &aparams);
|
||||
|
||||
protected:
|
||||
void Render(const TimeRangeList &video_range,
|
||||
@@ -51,12 +51,12 @@ protected:
|
||||
return viewer_;
|
||||
}
|
||||
|
||||
VideoRenderingParams video_params() const
|
||||
VideoParams video_params() const
|
||||
{
|
||||
return video_params_;
|
||||
}
|
||||
|
||||
AudioRenderingParams audio_params() const
|
||||
AudioParams audio_params() const
|
||||
{
|
||||
return audio_params_;
|
||||
}
|
||||
@@ -76,9 +76,9 @@ protected:
|
||||
private:
|
||||
ViewerOutput* viewer_;
|
||||
|
||||
VideoRenderingParams video_params_;
|
||||
VideoParams video_params_;
|
||||
|
||||
AudioRenderingParams audio_params_;
|
||||
AudioParams audio_params_;
|
||||
|
||||
rational anchor_point_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user