sequence: made divider a sequence parameter rather than a viewer parameter
Doing this makes the preview resolution an explicit project setting rather than a temporary UI setting. This will allow more consistency when caching.
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@@ -492,7 +492,7 @@ NodeInput* Node::ProcessesSamplesFrom(const NodeValueDatabase &) const
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return nullptr;
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}
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void Node::ProcessSamples(const NodeValueDatabase &, const AudioRenderingParams&, const SampleBufferPtr, SampleBufferPtr, int) const
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void Node::ProcessSamples(const NodeValueDatabase &, const AudioParams&, const SampleBufferPtr, SampleBufferPtr, int) const
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{
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}
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