nodes/clips: use node label as clip name and allow changing multiple labels at once
Merges the "clip name" and "node label" into the same entity.
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@@ -396,7 +396,7 @@ void TimelineWidget::ImportTool::DropGhosts(bool insert)
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ClipBlock* clip = new ClipBlock();
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clip->set_media_in(ghost->MediaIn());
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clip->set_length_and_media_out(ghost->Length());
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clip->set_block_name(footage_stream->footage()->name());
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clip->SetLabel(footage_stream->footage()->name());
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new NodeAddCommand(dst_graph, clip, command);
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switch (footage_stream->type()) {
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