nodes/clips: use node label as clip name and allow changing multiple labels at once

Merges the "clip name" and "node label" into the same entity.
This commit is contained in:
itsmattkc
2020-06-16 16:23:05 +10:00
parent cbbf1c9149
commit 41b04d976c
11 changed files with 55 additions and 70 deletions
+5 -3
View File
@@ -291,10 +291,12 @@ bool NodeViewScene::GetEdgesAreCurved() const
void NodeViewScene::SetEdgesAreCurved(bool curved)
{
curved_edges_ = curved;
if (curved_edges_ != curved) {
curved_edges_ = curved;
foreach (NodeViewEdge* e, edge_map_) {
e->SetCurved(curved_edges_);
foreach (NodeViewEdge* e, edge_map_) {
e->SetCurved(curved_edges_);
}
}
}