nodes/clips: use node label as clip name and allow changing multiple labels at once
Merges the "clip name" and "node label" into the same entity.
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@@ -72,9 +72,6 @@ public:
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bool is_enabled() const;
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void set_enabled(bool e);
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QString block_name() const;
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void set_block_name(const QString& name);
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static bool Link(Block* a, Block* b);
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static void Link(const QList<Block*>& blocks);
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static bool Unlink(Block* a, Block* b);
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@@ -109,8 +106,6 @@ signals:
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void LinksChanged();
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void NameChanged();
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void EnabledChanged();
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protected:
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@@ -134,7 +129,6 @@ protected:
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private:
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void set_length_internal(const rational &length);
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NodeInput* name_input_;
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NodeInput* length_input_;
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NodeInput* media_in_input_;
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NodeInput* speed_input_;
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