test code for getting texture from a node
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@@ -124,6 +124,11 @@ public:
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int TrackCount(olive::TrackType type);
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QVector<Track*> GetTrackList(olive::TrackType type);
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// FIXME: TEST CODE
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GLuint texture();
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NodeIO* texture_io;
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// END TEST CODE
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long playhead;
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bool using_workarea;
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