flipped zoom on node view to normal
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-1
@@ -49,7 +49,7 @@ void NodeView::mouseReleaseEvent(QMouseEvent *event)
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void NodeView::wheelEvent(QWheelEvent *event)
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{
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if (event->angleDelta().y() > 0) {
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if (event->angleDelta().y() < 0) {
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scale(0.9, 0.9);
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} else {
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scale(1.1, 1.1);
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