updated timeline tools to take custom mouse events
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@@ -84,8 +84,8 @@ void Sequence::AddDefaultNodes()
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NodeParam::ConnectEdge(renderer_processor_->texture_output(), viewer_output_->texture_input());
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// Connect track to timeline
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NodeParam::ConnectEdge(video_track_output_->track_output(), timeline_output_->track_input(TimelineOutput::kTrackTypeVideo));
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NodeParam::ConnectEdge(audio_track_output_->track_output(), timeline_output_->track_input(TimelineOutput::kTrackTypeAudio));
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NodeParam::ConnectEdge(video_track_output_->track_output(), timeline_output_->track_input(kTrackTypeVideo));
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NodeParam::ConnectEdge(audio_track_output_->track_output(), timeline_output_->track_input(kTrackTypeAudio));
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// Connect timeline end point to renderer
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NodeParam::ConnectEdge(timeline_output_->length_output(), renderer_processor_->length_input());
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