audiomonitor: use mipmapped waveform
Since we have these now, may as well use them. This should improve general playback performance since the audio monitor will be able to iterate far fewer
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@@ -412,6 +412,8 @@ void ViewerWidget::StartAudioOutput()
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AudioManager::instance()->StartOutput(audio_cache,
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audio_cache->GetParameters().time_to_bytes(GetTime()),
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playback_speed_);
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emit AudioManager::instance()->OutputWaveformStarted(waveform_view_->waveform(),
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GetTime(), playback_speed_);
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}
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}
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