audiomonitor: use mipmapped waveform
Since we have these now, may as well use them. This should improve general playback performance since the audio monitor will be able to iterate far fewer
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@@ -27,6 +27,7 @@
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#include <QtConcurrent/QtConcurrent>
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#include <QThread>
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#include "audiovisualwaveform.h"
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#include "common/define.h"
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#include "outputmanager.h"
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#include "render/audioparams.h"
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@@ -94,6 +95,8 @@ signals:
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void OutputDeviceStarted(AudioPlaybackCache* cache, qint64 offset, int playback_speed);
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void OutputWaveformStarted(const AudioVisualWaveform* waveform, const rational &start, int playback_speed);
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void AudioParamsChanged(const AudioParams& params);
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void OutputPushed(const QByteArray& data);
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