diskmanager: clearing disk cache at runtime will correctly signal renderers
Clearing the disk cache in the preferences will correctly communicate to renderers that those frames are now deleted.
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@@ -20,7 +20,7 @@ public:
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void CreatedFile(const QString& file_name, const QByteArray& hash);
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bool ClearDiskCache();
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bool ClearDiskCache(bool quick_delete);
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signals:
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void DeletedFrame(const QByteArray& hash);
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