From 3d90dc4ecd61ee67d3e52024695b99c0898256cd Mon Sep 17 00:00:00 2001 From: Thomas Wilshaw Date: Mon, 24 Oct 2022 13:16:12 +0100 Subject: [PATCH] diptoblack: fix support for arbitary color --- app/shaders/diptoblack.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/shaders/diptoblack.frag b/app/shaders/diptoblack.frag index 371c8b563..44d2bb6e4 100644 --- a/app/shaders/diptoblack.frag +++ b/app/shaders/diptoblack.frag @@ -29,7 +29,7 @@ float TransformCurve(float linear) { void main(void) { if (out_block_in_enabled && in_block_in_enabled) { // mix(x, y , a): a(1-x) + b(x) - vec4 out_block_col = mix(color_in, texture(out_block_in, ove_texcoord),TransformCurve(ove_tprog_out)); + vec4 out_block_col = ove_tprog_out==0.0? vec4(0.0) : mix(color_in, texture(out_block_in, ove_texcoord),TransformCurve(ove_tprog_out)); vec4 in_block_col = mix(color_in, texture(in_block_in, ove_texcoord), TransformCurve(ove_tprog_in)); frag_color = out_block_col + in_block_col;