implement group-based opacity node
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@@ -31,6 +31,7 @@
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#include "block/transition/diptocolor/diptocolortransition.h"
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#include "distort/crop/cropdistortnode.h"
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#include "distort/transform/transformdistortnode.h"
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#include "effect/opacity/opacityeffect.h"
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#include "generator/matrix/matrix.h"
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#include "generator/polygon/polygon.h"
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#include "generator/shape/shapenode.h"
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@@ -252,6 +253,8 @@ Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
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return new ShapeNode();
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case kGroupNode:
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return new NodeGroup();
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case kOpacityEffect:
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return new OpacityEffect();
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case kInternalNodeCount:
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break;
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