further progress on source viewer

This commit is contained in:
itsmattkc
2018-10-14 23:40:06 +11:00
parent 21776786f2
commit 3ca39d7b57
6 changed files with 89 additions and 34 deletions
+26 -24
View File
@@ -27,13 +27,13 @@ double audio_ibuffer_timecode = 0;
AudioSenderThread* audio_thread;
void init_audio() {
void init_audio(Sequence* s) {
stop_audio();
if (sequence != NULL) {
if (s != NULL) {
QAudioFormat audio_format;
audio_format.setSampleRate(sequence->audio_frequency);
audio_format.setChannelCount(av_get_channel_layout_nb_channels(sequence->audio_layout));
audio_format.setSampleRate(s->audio_frequency);
audio_format.setChannelCount(av_get_channel_layout_nb_channels(s->audio_layout));
audio_format.setSampleSize(16);
audio_format.setCodec("audio/pcm");
audio_format.setByteOrder(QAudioFormat::LittleEndian);
@@ -136,29 +136,31 @@ int AudioSenderThread::send_audio_to_output(int offset, int max) {
int audio_ibuffer_limit = audio_ibuffer_read + actual_write;
// send samples to audio monitor cache
if (panel_timeline->ui->audio_monitor->sample_cache_offset == -1) {
panel_timeline->ui->audio_monitor->sample_cache_offset = sequence->playhead;
}
int channel_count = av_get_channel_layout_nb_channels(sequence->audio_layout);
long sample_cache_playhead = panel_timeline->ui->audio_monitor->sample_cache_offset + (panel_timeline->ui->audio_monitor->sample_cache.size()/channel_count);
int next_buffer_offset, buffer_offset_adjusted, i;
int buffer_offset = get_buffer_offset_from_frame(sample_cache_playhead);
if (samples.size() != channel_count) samples.resize(channel_count);
samples.fill(0);
if (sequence != NULL) {
if (panel_timeline->ui->audio_monitor->sample_cache_offset == -1) {
panel_timeline->ui->audio_monitor->sample_cache_offset = sequence->playhead;
}
int channel_count = av_get_channel_layout_nb_channels(sequence->audio_layout);
long sample_cache_playhead = panel_timeline->ui->audio_monitor->sample_cache_offset + (panel_timeline->ui->audio_monitor->sample_cache.size()/channel_count);
int next_buffer_offset, buffer_offset_adjusted, i;
int buffer_offset = get_buffer_offset_from_frame(sample_cache_playhead);
if (samples.size() != channel_count) samples.resize(channel_count);
samples.fill(0);
// TODO: I don't like this, but i'm not sure if there's a smarter way to do it
while (buffer_offset < audio_ibuffer_limit) {
sample_cache_playhead++;
next_buffer_offset = qMin(get_buffer_offset_from_frame(sample_cache_playhead), audio_ibuffer_limit);
while (buffer_offset < next_buffer_offset) {
for (i=0;i<samples.size();i++) {
buffer_offset_adjusted = buffer_offset%audio_ibuffer_size;
samples[i] = qMax(qAbs((qint16) (((audio_ibuffer[buffer_offset_adjusted+1] & 0xFF) << 8) | (audio_ibuffer[buffer_offset_adjusted] & 0xFF))), samples[i]);
buffer_offset += 2;
// TODO: I don't like this, but i'm not sure if there's a smarter way to do it
while (buffer_offset < audio_ibuffer_limit) {
sample_cache_playhead++;
next_buffer_offset = qMin(get_buffer_offset_from_frame(sample_cache_playhead), audio_ibuffer_limit);
while (buffer_offset < next_buffer_offset) {
for (i=0;i<samples.size();i++) {
buffer_offset_adjusted = buffer_offset%audio_ibuffer_size;
samples[i] = qMax(qAbs((qint16) (((audio_ibuffer[buffer_offset_adjusted+1] & 0xFF) << 8) | (audio_ibuffer[buffer_offset_adjusted] & 0xFF))), samples[i]);
buffer_offset += 2;
}
}
panel_timeline->ui->audio_monitor->sample_cache.append(samples);
buffer_offset = next_buffer_offset;
}
panel_timeline->ui->audio_monitor->sample_cache.append(samples);
buffer_offset = next_buffer_offset;
}
memset(audio_ibuffer+offset, 0, actual_write);