began transform node and added vec2/3/4 data types
This commit is contained in:
@@ -226,7 +226,7 @@ QVariant MediaInput::Value(NodeOutput *output, const rational &time)
|
||||
internal_tex_.Bind();
|
||||
|
||||
// Use pipeline to blit using transformation matrix from input
|
||||
QMatrix4x4 transform;
|
||||
QMatrix4x4 transform = matrix_input_->get_value(time).value<QMatrix4x4>();
|
||||
if (renderer->mode() == olive::RenderMode::kOffline) {
|
||||
olive::gl::OCIOBlit(pipeline_, ocio_texture_, false, transform);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user