began transform node and added vec2/3/4 data types

This commit is contained in:
itsmattkc
2019-09-07 00:51:05 +10:00
parent c2e59b0855
commit 3aa85c0ecc
11 changed files with 363 additions and 1 deletions
+1 -1
View File
@@ -226,7 +226,7 @@ QVariant MediaInput::Value(NodeOutput *output, const rational &time)
internal_tex_.Bind();
// Use pipeline to blit using transformation matrix from input
QMatrix4x4 transform;
QMatrix4x4 transform = matrix_input_->get_value(time).value<QMatrix4x4>();
if (renderer->mode() == olive::RenderMode::kOffline) {
olive::gl::OCIOBlit(pipeline_, ocio_texture_, false, transform);
} else {