clear frame caches and renderers if the viewer node is ever changed

Clears the state if a viewer node is disconnected.
This commit is contained in:
itsmattkc
2020-01-03 21:17:20 +11:00
parent 3369bb53f9
commit 3a8a509f1a
6 changed files with 36 additions and 11 deletions
@@ -60,6 +60,8 @@ void VideoRenderBackend::DisconnectViewer(ViewerOutput *node)
disconnect(node, &ViewerOutput::VideoChangedBetween, this, &VideoRenderBackend::InvalidateCache);
disconnect(node, &ViewerOutput::VideoGraphChanged, this, &VideoRenderBackend::QueueRecompile);
disconnect(node, &ViewerOutput::LengthChanged, this, &VideoRenderBackend::TruncateFrameCacheLength);
frame_cache_.Clear();
}
const VideoRenderingParams &VideoRenderBackend::params() const
@@ -10,6 +10,17 @@ VideoRenderFrameCache::VideoRenderFrameCache()
}
void VideoRenderFrameCache::Clear()
{
time_hash_map_.clear();
currently_caching_lock_.lock();
currently_caching_list_.clear();
currently_caching_lock_.unlock();
cache_id_.clear();
}
bool VideoRenderFrameCache::HasHash(const QByteArray &hash)
{
return QFileInfo::exists(CachePathName(hash)) && !IsCaching(hash);
@@ -43,6 +54,8 @@ bool VideoRenderFrameCache::TryCache(const rational& time, const QByteArray &has
void VideoRenderFrameCache::SetCacheID(const QString &id)
{
Clear();
cache_id_ = id;
}
@@ -10,6 +10,8 @@ class VideoRenderFrameCache
public:
VideoRenderFrameCache();
void Clear();
/**
* @brief Return whether a frame with this hash already exists
*/