docs: add build guide and CI.

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2026-05-21 16:50:17 +08:00
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# Build Guide
This document describes how to build Oak Video Editor from source. For Chinese, see
[`docs/build-zh.md`](docs/build-zh.md).
This document describes how to build Oak Video Editor from source on Windows, Linux, and macOS.
## Prerequisites
@@ -17,14 +16,70 @@ This document describes how to build Oak Video Editor from source. For Chinese,
- OpenGL headers
- XKB common (Linux)
## Linux (Ubuntu/Debian)
---
## Windows (MSYS2)
This guide uses [MSYS2](https://www.msys2.org/) with the MinGW-w64 toolchain.
### 1. Install MSYS2
Download and install MSYS2 from [https://www.msys2.org/](https://www.msys2.org/). Then open the **MSYS2 MinGW 64-bit** terminal.
### 2. Install Dependencies
```bash
pacman -Syu
pacman -S --needed \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-ninja \
mingw-w64-x86_64-qt6-base \
mingw-w64-x86_64-qt6-tools \
mingw-w64-x86_64-ffmpeg \
mingw-w64-x86_64-openimageio \
mingw-w64-x86_64-opencolorio \
mingw-w64-x86_64-openexr \
mingw-w64-x86_64-expat \
mingw-w64-x86_64-portaudio \
mingw-w64-x86_64-gcc
```
> **Note:** Qt 6 private headers may require additional packages depending on the MSYS2 repository state. If CMake reports missing private headers, install `mingw-w64-x86_64-qt6-base-private` if available.
### 3. Clone and Build
```bash
# Clone the repository
git clone --recursive https://github.com/OakVideoEditorCommunity/oak.git
cd oak
# Configure
cmake -S . -B build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_QT6=ON
# Build
cmake --build build --config Release
```
### 4. Run Tests (Optional)
```bash
ctest --test-dir build --output-on-failure -C Release
```
---
## Linux
### Debian / Ubuntu
Install dependencies:
```bash
sudo apt-get update
sudo apt-get install -y \
ninja-build pkg-config \
cmake ninja-build pkg-config \
qt6-base-dev qt6-base-dev-tools qt6-base-private-dev qt6-tools-dev qt6-tools-dev-tools \
libavcodec-dev libavformat-dev libavfilter-dev libavutil-dev libswscale-dev libswresample-dev \
libopencolorio-dev libopenimageio-dev libopenexr-dev libexpat1-dev \
@@ -44,16 +99,84 @@ Run tests:
ctest --test-dir build --output-on-failure -C Release
```
### Fedora
Install dependencies:
```bash
sudo dnf install -y \
cmake ninja-build pkgconf-pkg-config \
qt6-qtbase-devel qt6-qtbase-private-devel qt6-qttools-devel \
ffmpeg-devel \
OpenImageIO-devel \
OpenColorIO-devel \
openexr-devel \
expat-devel \
portaudio-devel \
mesa-libGL-devel \
libxkbcommon-devel \
gcc-c++
```
Configure and build:
```bash
cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_QT6=ON
cmake --build build --config Release
```
Run tests:
```bash
ctest --test-dir build --output-on-failure -C Release
```
### Arch Linux
Install dependencies:
```bash
sudo pacman -Syu
sudo pacman -S --needed \
cmake ninja pkgconf \
qt6-base qt6-tools \
ffmpeg \
openimageio \
opencolorio \
openexr \
expat \
portaudio \
mesa \
libxkbcommon \
gcc
```
> **Note:** On Arch Linux, Qt 6 private headers are included in the `qt6-base` package.
Configure and build:
```bash
cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_QT6=ON
cmake --build build --config Release
```
Run tests:
```bash
ctest --test-dir build --output-on-failure -C Release
```
---
## macOS (Non-Official Support)
Note: macOS support is **non-official**. We only run CI automation on macOS
and do not perform manual testing.
Note: macOS support is **non-official**. We only run CI automation on macOS and do not perform manual testing.
Install dependencies:
```bash
brew update
brew install ninja pkg-config qt@6 ffmpeg openimageio opencolorio openexr portaudio expat
brew install cmake ninja pkg-config qt@6 ffmpeg openimageio opencolorio openexr portaudio expat
```
Build OpenTimelineIO (optional, required for OTIO support):
@@ -89,30 +212,44 @@ Run tests:
ctest --test-dir build --output-on-failure -C Release
```
## Windows
---
Install Qt 6 (system installer or CI action). Use vcpkg for dependencies.
## Build Options
```powershell
choco install -y ninja
$env:VCPKG_ROOT = "C:\vcpkg"
& "$env:VCPKG_ROOT\vcpkg.exe" install ffmpeg openimageio opencolorio openexr expat portaudio --triplet x64-windows
| Option | Default | Description |
|--------|---------|-------------|
| `BUILD_TESTS` | `OFF` | Build unit tests |
| `BUILD_DOXYGEN` | `OFF` | Build Doxygen documentation |
| `USE_WERROR` | `OFF` | Treat warnings as errors |
| `BUILD_QT6` | `ON` | Build with Qt 6 instead of Qt 5 |
| `OTIO_LOCATION` | - | Path to OpenTimelineIO installation (optional) |
| `OCIO_LOCATION` | - | Path to OpenColorIO installation |
---
## Troubleshooting
### Qt 6 Not Found
Ensure Qt 6 is in your PATH and CMake prefix path:
```bash
# Linux / macOS
export PATH="/path/to/qt6/bin:$PATH"
export CMAKE_PREFIX_PATH="/path/to/qt6"
# Windows (MSYS2)
export PATH="/mingw64/bin:$PATH"
```
Configure and build:
### Missing Private Headers
```powershell
cmake -S . -B build -G Ninja `
-DBUILD_TESTS=ON `
-DBUILD_QT6=ON `
-DCMAKE_BUILD_TYPE=Release `
-DCMAKE_TOOLCHAIN_FILE="$env:VCPKG_ROOT\scripts\buildsystems\vcpkg.cmake" `
-DCMAKE_PREFIX_PATH="$env:Qt6_DIR"
cmake --build build --config Release
```
If you see errors about missing Qt private headers, install the corresponding private development package for your distribution (e.g., `qt6-base-private-dev` on Debian/Ubuntu, `qt6-qtbase-private-devel` on Fedora).
Run tests:
### FFmpeg Not Found
```powershell
ctest --test-dir build --output-on-failure -C Release
Make sure FFmpeg development libraries are installed and `pkg-config` can locate them:
```bash
pkg-config --exists libavcodec && echo "Found" || echo "Not found"
```