made node edge changes undoable
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@@ -0,0 +1,66 @@
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#include "nodeviewundo.h"
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NodeEdgeAddCommand::NodeEdgeAddCommand(NodeOutput *output, NodeInput *input, QUndoCommand *parent) :
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QUndoCommand(parent),
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output_(output),
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input_(input),
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old_edge_(nullptr),
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done_(false)
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{
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}
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void NodeEdgeAddCommand::redo()
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{
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if (done_) {
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return;
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}
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old_edge_ = NodeParam::FreeSpaceForEdgeFromInput(input_);
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NodeParam::ConnectEdge(output_, input_);
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done_ = true;
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}
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void NodeEdgeAddCommand::undo()
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{
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if (!done_) {
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return;
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}
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NodeParam::DisconnectEdge(output_, input_);
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if (old_edge_ != nullptr) {
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NodeParam::ConnectEdge(old_edge_->output(), old_edge_->input());
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}
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done_ = false;
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}
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NodeEdgeRemoveCommand::NodeEdgeRemoveCommand(NodeOutput *output, NodeInput *input, QUndoCommand *parent) :
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QUndoCommand(parent),
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output_(output),
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input_(input),
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done_(false)
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{
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}
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void NodeEdgeRemoveCommand::redo()
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{
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if (done_) {
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return;
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}
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NodeParam::DisconnectEdge(output_, input_);
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done_ = true;
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}
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void NodeEdgeRemoveCommand::undo()
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{
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if (!done_) {
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return;
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}
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NodeParam::ConnectEdge(output_, input_);
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done_ = false;
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}
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