made node edge changes undoable
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@@ -34,9 +34,9 @@ NodeOutput *SolidGenerator::texture_output()
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void SolidGenerator::Process(const rational &time)
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{
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// FIXME: Test code
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Q_UNUSED(time)
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// FIXME: Test code
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if (texture_ == nullptr) {
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QImage img(1920, 1080, QImage::Format_RGBA8888_Premultiplied);
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img.fill(Qt::red);
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