engine: begin the liboakengine C ABI facade with the IPC subsystem
- oakengine/export.h establishes the OAKENGINE_API visibility macros; include/oakengine/ipc.h is the first pure-C surface (41 functions: shm, frame slot pool, and the worker IPC messages as POD<->JSON build/parse), implemented in engine/src/capi/ - the IPC implementations move to engine/src/oliveimpl (namespace olive::engine::internal::ipc); engine/render/ipc/*.h are rebuilt as same-name/same-API wrapper classes forwarding across the C boundary - FrameSlotMeta is shared with the C header verbatim so the app/worker wire format (v1) is bit-identical; static_asserts pin sizeof and field offsets - spscringbuffer.h moves to include/oakengine/ as an inline-only header (no symbols, not ABI) - new pure-C test oakengine_ipc_test (make_oakengine_test, no GL) covers shm, frame pool, message round-trips and the layout asserts; full gtest suite stays green (1986 tests)
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@@ -36,7 +36,7 @@
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#include "render/plugin/pluginrenderer.h"
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#include "pluginSupport/oliveclip.h"
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#include "pluginSupport/olivehost.h"
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#include "render/ipc/frameslotpool.h"
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#include "oliveimpl/render/ipc/frameslotpool.h"
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namespace olive
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{
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@@ -456,7 +456,7 @@ void RenderProcessor::process_video_footage(TexturePtr destination,
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render_ctx_->flush();
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};
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auto *input_pool = QtUtils::value_to_ptr<ipc::FrameSlotPool>(
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auto *input_pool = QtUtils::value_to_ptr<engine::internal::ipc::FrameSlotPool>(
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ticket_->property("ipc_input_pool"));
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int input_slot = -1;
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const QVariantList input_slots =
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@@ -481,7 +481,7 @@ void RenderProcessor::process_video_footage(TexturePtr destination,
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return;
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}
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const ipc::FrameSlotMeta *meta = input_pool->meta(uint32_t(input_slot));
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const engine::internal::ipc::FrameSlotMeta *meta = input_pool->meta(uint32_t(input_slot));
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if (meta && meta->width > 0 && meta->height > 0 &&
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meta->data_size > 0 &&
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meta->data_size <= int(input_pool->slot_data_bytes())) {
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