some render cache adjustments
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@@ -46,13 +46,11 @@ public:
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virtual void run() override;
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public slots:
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void Cancel();
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virtual void Cancel() = 0;
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protected:
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virtual void ProcessLoop() = 0;
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bool Cancelled();
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QWaitCondition wait_cond_;
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QMutex mutex_;
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@@ -62,8 +60,6 @@ protected:
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private:
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QOpenGLContext* share_ctx_;
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bool cancelled_;
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const int& width_;
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const int& height_;
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