ci: restore macOS and move all runners back to WarpBuild

CI matrix: warp-ubuntu-latest-x64-8x / warp-macos-15-arm64-6x /
warp-windows-latest-x64-16x (the macOS steps were still in place, only
the matrix entry was missing). CD: macOS DMG job re-enabled on the warp
Apple Silicon runner; linux and release jobs back on warp-ubuntu;
Windows NSIS stays disabled until the engine links there.
This commit is contained in:
2026-08-16 18:21:10 +08:00
parent f3f3748173
commit 36ca413a84
2 changed files with 122 additions and 121 deletions
+119 -119
View File
@@ -18,7 +18,7 @@ jobs:
# ------------------------------------------------------------------
linux:
name: Linux packages (deb, AppImage, pacman)
runs-on: ubuntu-latest
runs-on: warp-ubuntu-latest-x64-8x
steps:
- name: Checkout
@@ -112,120 +112,120 @@ jobs:
if-no-files-found: error
# # ------------------------------------------------------------------
# # macOS: Apple Silicon only. cargo-packager cannot fold liboakengine.dylib
# # into the bundle (no post-packaging hook; the .app is rebuilt on every
# # run), so we package the .app with cargo-packager, embed the dylib next
# # to the binaries with install_name_tool, ad-hoc re-sign, then create the
# # DMG with hdiutil (the same way the old C++ CD did).
# # ------------------------------------------------------------------
# macos:
# name: macOS DMG (Apple Silicon)
# runs-on: warp-macos-15-arm64-6x
#
# steps:
# - name: Checkout
# uses: actions/checkout@v4
# with:
# submodules: true
#
# - name: Install Rust (stable)
# uses: dtolnay/rust-toolchain@stable
#
# - name: Install system dependencies
# run: |
# tooling/install-deps.sh
# brew install opencolorio librsvg
#
# - name: Configure build environment
# run: |
# {
# echo "OCIO_RS_ENABLE_REAL=1"
# echo "OCIO_INSTALL_DIR=/opt/homebrew/opt/opencolorio"
# echo "OCIO_RS_LINK=dynamic"
# echo "CFLAGS=-I/opt/homebrew/include"
# echo "LDFLAGS=-L/opt/homebrew/lib"
# echo "PKG_CONFIG_PATH=/opt/homebrew/lib/pkgconfig/openjpeg"
# } >> "$GITHUB_ENV"
#
# - name: Cache cargo artifacts
# uses: Swatinem/rust-cache@v2
# with:
# shared-key: oak-workspace
#
# - name: Cache project FFmpeg
# uses: actions/cache@v4
# with:
# path: .cache/ffmpeg
# key: ffmpeg-${{ runner.os }}-${{ hashFiles('tooling/ffmpeg/build-ffmpeg.sh') }}
#
# - name: Build project FFmpeg (static, GPL + free codecs + hwaccel)
# run: |
# tooling/ffmpeg/build-ffmpeg.sh
# echo "FFMPEG_DIR=$PWD/.cache/ffmpeg" >> "$GITHUB_ENV"
#
# - name: Install cargo-packager
# run: cargo install cargo-packager --locked
#
# - name: Generate app icon (PNG from Oak_Icon.svg)
# run: |
# mkdir -p icons
# # cargo-packager's tauri-icns 0.1.0 maps only 512x512@1x (and
# # 1024x1024@2x); a plain 1024x1024 PNG aborts with "No matching
# # IconType", so render 512x512.
# rsvg-convert -w 512 -h 512 Oak_Icon.svg -o icons/icon.png
# file icons/icon.png
#
# # oakengine is a workspace member but NOT a default member; the
# # app/CLI/worker link scripts point the linker at the profile dir
# # (target/<profile>/), so build its cdylib there before the rest.
# - name: Build (release)
# run: |
# cargo build --release --locked -p oakengine
# cargo build --release --locked
#
# - name: Package .app bundle
# run: cargo packager --release --formats app
#
# - name: Embed liboakengine.dylib and re-sign
# run: |
# set -euo pipefail
# APP="target/release/Oak.app"
# MACOS="$APP/Contents/MacOS"
# # cargo may place the dylib in target/release/deps/ (dependency
# # build) or target/release/ (workspace-member build); derive it
# # from the main binary's own load reference so the bundled copy
# # matches exactly what the binary was linked against.
# REF="$(otool -L "$MACOS/oak-editor" | awk '/liboakengine\.dylib/ {print $1; exit}')"
# test -n "$REF" && test -f "$REF"
# cp "$REF" "$MACOS/liboakengine.dylib"
# install_name_tool -id "@executable_path/liboakengine.dylib" "$MACOS/liboakengine.dylib"
# # build.rs links the app against the dylib's absolute build path;
# # point every binary that references it at the bundled copy.
# for bin in oak-editor oak-cli oak-worker; do
# if otool -L "$MACOS/$bin" 2>/dev/null | grep -q "liboakengine.dylib"; then
# REF="$(otool -L "$MACOS/$bin" | awk '/liboakengine/ {print $1; exit}')"
# install_name_tool -change "$REF" "@executable_path/liboakengine.dylib" "$MACOS/$bin"
# fi
# done
# # install_name_tool invalidates the packager's ad-hoc signature.
# codesign --force --deep --sign - "$APP"
# codesign -dv "$APP" 2>&1 | head -3
#
# - name: Create DMG
# run: |
# rm -rf dmg-staging
# mkdir -p dmg-staging
# cp -R target/release/Oak.app dmg-staging/
# ln -s /Applications dmg-staging/Applications
# hdiutil create -volname "Oak Video Editor" \
# -srcfolder dmg-staging -ov -format UDZO Oak-macOS-arm64.dmg
#
# - name: Upload artifact
# uses: actions/upload-artifact@v4
# with:
# name: oak-macos
# path: Oak-macOS-arm64.dmg
# if-no-files-found: error
# macOS: Apple Silicon only. cargo-packager cannot fold liboakengine.dylib
# into the bundle (no post-packaging hook; the .app is rebuilt on every
# run), so we package the .app with cargo-packager, embed the dylib next
# to the binaries with install_name_tool, ad-hoc re-sign, then create the
# DMG with hdiutil (the same way the old C++ CD did).
# ------------------------------------------------------------------
macos:
name: macOS DMG (Apple Silicon)
runs-on: warp-macos-15-arm64-6x
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: true
- name: Install Rust (stable)
uses: dtolnay/rust-toolchain@stable
- name: Install system dependencies
run: |
tooling/install-deps.sh
brew install opencolorio librsvg
- name: Configure build environment
run: |
{
echo "OCIO_RS_ENABLE_REAL=1"
echo "OCIO_INSTALL_DIR=/opt/homebrew/opt/opencolorio"
echo "OCIO_RS_LINK=dynamic"
echo "CFLAGS=-I/opt/homebrew/include"
echo "LDFLAGS=-L/opt/homebrew/lib"
echo "PKG_CONFIG_PATH=/opt/homebrew/lib/pkgconfig/openjpeg"
} >> "$GITHUB_ENV"
- name: Cache cargo artifacts
uses: Swatinem/rust-cache@v2
with:
shared-key: oak-workspace
- name: Cache project FFmpeg
uses: actions/cache@v4
with:
path: .cache/ffmpeg
key: ffmpeg-${{ runner.os }}-${{ hashFiles('tooling/ffmpeg/build-ffmpeg.sh') }}
- name: Build project FFmpeg (static, GPL + free codecs + hwaccel)
run: |
tooling/ffmpeg/build-ffmpeg.sh
echo "FFMPEG_DIR=$PWD/.cache/ffmpeg" >> "$GITHUB_ENV"
- name: Install cargo-packager
run: cargo install cargo-packager --locked
- name: Generate app icon (PNG from Oak_Icon.svg)
run: |
mkdir -p icons
# cargo-packager's tauri-icns 0.1.0 maps only 512x512@1x (and
# 1024x1024@2x); a plain 1024x1024 PNG aborts with "No matching
# IconType", so render 512x512.
rsvg-convert -w 512 -h 512 Oak_Icon.svg -o icons/icon.png
file icons/icon.png
# oakengine is a workspace member but NOT a default member; the
# app/CLI/worker link scripts point the linker at the profile dir
# (target/<profile>/), so build its cdylib there before the rest.
- name: Build (release)
run: |
cargo build --release --locked -p oakengine
cargo build --release --locked
- name: Package .app bundle
run: cargo packager --release --formats app
- name: Embed liboakengine.dylib and re-sign
run: |
set -euo pipefail
APP="target/release/Oak.app"
MACOS="$APP/Contents/MacOS"
# cargo may place the dylib in target/release/deps/ (dependency
# build) or target/release/ (workspace-member build); derive it
# from the main binary's own load reference so the bundled copy
# matches exactly what the binary was linked against.
REF="$(otool -L "$MACOS/oak-editor" | awk '/liboakengine\.dylib/ {print $1; exit}')"
test -n "$REF" && test -f "$REF"
cp "$REF" "$MACOS/liboakengine.dylib"
install_name_tool -id "@executable_path/liboakengine.dylib" "$MACOS/liboakengine.dylib"
# build.rs links the app against the dylib's absolute build path;
# point every binary that references it at the bundled copy.
for bin in oak-editor oak-cli oak-worker; do
if otool -L "$MACOS/$bin" 2>/dev/null | grep -q "liboakengine.dylib"; then
REF="$(otool -L "$MACOS/$bin" | awk '/liboakengine/ {print $1; exit}')"
install_name_tool -change "$REF" "@executable_path/liboakengine.dylib" "$MACOS/$bin"
fi
done
# install_name_tool invalidates the packager's ad-hoc signature.
codesign --force --deep --sign - "$APP"
codesign -dv "$APP" 2>&1 | head -3
- name: Create DMG
run: |
rm -rf dmg-staging
mkdir -p dmg-staging
cp -R target/release/Oak.app dmg-staging/
ln -s /Applications dmg-staging/Applications
hdiutil create -volname "Oak Video Editor" \
-srcfolder dmg-staging -ov -format UDZO Oak-macOS-arm64.dmg
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: oak-macos
path: Oak-macOS-arm64.dmg
if-no-files-found: error
# ------------------------------------------------------------------
# Windows: NSIS installer — DISABLED. The app does not link on Windows
@@ -319,14 +319,14 @@ jobs:
# ------------------------------------------------------------------
# Publish: attach every platform package to the v* tag's GitHub release
# (skipped on workflow_dispatch, which only uploads artifacts). The
# macOS and Windows jobs are disabled for now (macOS: runner budget;
# Windows: app does not link yet) — only the linux packages publish.
# Windows stays disabled (the app does not link there yet); macOS is
# back on the warp Apple Silicon runner.
# ------------------------------------------------------------------
release:
name: Publish GitHub release
needs: [linux]
needs: [linux, macos]
if: startsWith(github.ref, 'refs/tags/v')
runs-on: ubuntu-latest
runs-on: warp-ubuntu-latest-x64-8x
steps:
- name: Download all artifacts
uses: actions/download-artifact@v4
+3 -2
View File
@@ -23,8 +23,9 @@ jobs:
fail-fast: false
matrix:
os:
- ubuntu-latest
- windows-latest
- warp-ubuntu-latest-x64-8x
- warp-macos-15-arm64-6x
- warp-windows-latest-x64-16x
steps:
- name: Checkout