developed beginnings of media node
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2019 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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node/input/media/media.h
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node/input/media/media.cpp
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PARENT_SCOPE
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)
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#include "media.h"
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MediaInput::MediaInput() :
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texture_(nullptr)
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{
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footage_input_ = new NodeInput();
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footage_input_->add_data_input(NodeInput::kFootage);
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AddParameter(footage_input_);
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texture_output_ = new NodeOutput();
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texture_output_->set_data_type(NodeOutput::kTexture);
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AddParameter(texture_output_);
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}
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QString MediaInput::Name()
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{
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return tr("Media");
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}
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QString MediaInput::id()
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{
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return "org.olivevideoeditor.Olive.mediainput";
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}
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QString MediaInput::Category()
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{
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return tr("Input");
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}
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QString MediaInput::Description()
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{
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return tr("Import a footage stream.");
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}
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NodeOutput *MediaInput::texture_output()
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{
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return texture_output_;
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}
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void MediaInput::Process(const rational &time)
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{
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// FIXME: Use OIIO and OCIO here
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// FIXME: Test code
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Q_UNUSED(time)
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if (texture_ == nullptr) {
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QImage img("/home/matt/Desktop/oof.png");
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texture_ = new QOpenGLTexture(img);
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}
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texture_output_->set_value(texture_->textureId());
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// End test code
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}
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#ifndef IMAGE_H
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#define IMAGE_H
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#include <QOpenGLTexture>
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#include "node/node.h"
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/**
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* @brief A node that imports an image
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*
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* FIXME: This will likely be replaced by the Media node as the Media node will be set up to pull from various decoders
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* from the beginning.
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*/
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class MediaInput : public Node
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{
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Q_OBJECT
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public:
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MediaInput();
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virtual QString Name() override;
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virtual QString id() override;
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virtual QString Category() override;
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virtual QString Description() override;
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NodeOutput* texture_output();
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public slots:
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virtual void Process(const rational &time) override;
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private:
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NodeInput* footage_input_;
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NodeOutput* texture_output_;
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QOpenGLTexture* texture_;
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};
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#endif // IMAGE_H
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