more work towards loading media into the node graph
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@@ -205,14 +205,14 @@ void SequenceDialog::AddFrameRate(const rational &r)
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{
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frame_rate_list_.append(r);
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video_frame_rate_field_->addItem(tr("%1 FPS").arg(r.ToDouble()));
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video_frame_rate_field_->addItem(tr("%1 FPS").arg(r.toDouble()));
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}
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void SequenceDialog::AddSampleRate(const rational &rate)
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{
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sample_rate_list_.append(rate);
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audio_sample_rate_field_->addItem(tr("%1 Hz").arg(rate.ToDouble()));
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audio_sample_rate_field_->addItem(tr("%1 Hz").arg(rate.toDouble()));
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}
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void SequenceDialog::AddChannelLayout(int layout)
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