keyframeview: implemented transforming keyframe times to and from sequence time
Since the node graph can have transform cross nodes, input keyframes may occur at a different times requiring transforming between sequence time and media time. This commit implements such a mechanism in all UI classes that need it.
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+4
-3
@@ -540,15 +540,16 @@ QList<TimeRange> Node::TransformTimeTo(const TimeRange &time, Node *target, Node
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foreach (NodeInput* input, inputs) {
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if (input->IsConnected()) {
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TimeRange input_adjustment = InputTimeAdjustment(input, time);
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Node* connected = input->get_connected_node();
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if (input->get_connected_node() == target) {
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if (connected == target) {
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// We found the target, no need to keep traversing
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if (!paths_found.contains(input_adjustment)) {
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paths_found.append(input_adjustment);
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}
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} else {
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// We did NOT find the target, traverse this
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paths_found.append(TransformTimeTo(input_adjustment, target, direction));
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paths_found.append(connected->TransformTimeTo(input_adjustment, target, direction));
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}
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}
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}
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@@ -567,7 +568,7 @@ QList<TimeRange> Node::TransformTimeTo(const TimeRange &time, Node *target, Node
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if (input_node == target) {
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paths_found.append(output_adjustment);
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} else {
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paths_found.append(TransformTimeTo(output_adjustment, target, direction));
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paths_found.append(input_node->TransformTimeTo(output_adjustment, target, direction));
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}
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}
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}
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