diff --git a/app/widget/nodeview/nodeview.cpp b/app/widget/nodeview/nodeview.cpp index 8d7e22614..8a41a9b01 100644 --- a/app/widget/nodeview/nodeview.cpp +++ b/app/widget/nodeview/nodeview.cpp @@ -210,8 +210,8 @@ void NodeView::Select(QVector nodes) // then handle them all at the end. DisconnectSelectionChangedSignal(); - QVector deselections_ = selected_nodes_; - QVector new_selections_; + QVector deselections = selected_nodes_; + QVector new_selections; scene_.DeselectAll(); @@ -229,23 +229,23 @@ void NodeView::Select(QVector nodes) item->setSelected(true); - if (deselections_.contains(n)) { - deselections_.removeOne(n); + if (deselections.contains(n)) { + deselections.removeOne(n); } else { - new_selections_.append(n); + new_selections.append(n); } } ConnectSelectionChangedSignal(); // Emit deselect signal for any nodes that weren't in the list - if (!deselections_.isEmpty()) { - emit NodesDeselected(deselections_); + if (!deselections.isEmpty()) { + emit NodesDeselected(deselections); } // Emit select signal for any nodes that weren't in the list - if (!new_selections_.isEmpty()) { - emit NodesSelected(new_selections_); + if (!new_selections.isEmpty()) { + emit NodesSelected(new_selections); } // Update selected list to the list we received