use correct size with media node

This commit is contained in:
itsmattkc
2019-09-10 12:56:07 +10:00
parent fc4ce3b26e
commit 333d7392d9
10 changed files with 33 additions and 17 deletions
@@ -22,10 +22,11 @@
#include <QDebug>
RendererThreadBase::RendererThreadBase(QOpenGLContext *share_ctx, const int &width, const int &height, const olive::PixelFormat &format, const olive::RenderMode &mode) :
RendererThreadBase::RendererThreadBase(QOpenGLContext *share_ctx, const int &width, const int &height, const int &divider, const olive::PixelFormat &format, const olive::RenderMode &mode) :
share_ctx_(share_ctx),
width_(width),
height_(height),
divider_(divider),
format_(format),
mode_(mode),
render_instance_(nullptr)
@@ -48,7 +49,7 @@ void RendererThreadBase::run()
wait_cond_.wakeAll();
caller_mutex_.unlock();
RenderInstance instance(width_, height_, format_, mode_);
RenderInstance instance(width_, height_, divider_, format_, mode_);
render_instance_ = &instance;
instance.SetShareContext(share_ctx_);