use correct size with media node
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@@ -32,7 +32,7 @@ public:
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RendererProcessThread(RendererProcessor* parent,
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QOpenGLContext* share_ctx,
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const int& width,
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const int& height,
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const int& height, const int ÷r,
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const olive::PixelFormat& format,
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const olive::RenderMode& mode);
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