use correct size with media node
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@@ -9,7 +9,7 @@ class RendererDownloadThread : public RendererThreadBase
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public:
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RendererDownloadThread(QOpenGLContext* share_ctx,
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const int& width,
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const int& height,
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const int& height, const int ÷r,
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const olive::PixelFormat& format,
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const olive::RenderMode& mode);
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