further ripple progress
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@@ -70,6 +70,7 @@ void TimelineOutput::AttachTimeline(TimelinePanel *timeline)
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disconnect(view, SIGNAL(RequestPlaceBlock(Block*, rational, int)), this, SLOT(PlaceBlock(Block*, rational, int)));
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disconnect(view, SIGNAL(RequestReplaceBlock(Block*, Block*, int)), this, SLOT(ReplaceBlock(Block*, Block*, int)));
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disconnect(view, SIGNAL(RequestSplitAtTime(rational, int)), this, SLOT(SplitAtTime(rational, int)));
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disconnect(view, SIGNAL(RequestRippleBlocks(QList<Block*>, rational, olive::timeline::MovementMode)), this, SLOT(RippleBlocks(QList<Block*>, rational, olive::timeline::MovementMode)));
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// Remove existing UI objects from TimelinePanel
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attached_timeline_->Clear();
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@@ -93,6 +94,7 @@ void TimelineOutput::AttachTimeline(TimelinePanel *timeline)
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connect(view, SIGNAL(RequestPlaceBlock(Block*, rational, int)), this, SLOT(PlaceBlock(Block*, rational, int)));
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connect(view, SIGNAL(RequestReplaceBlock(Block*, Block*, int)), this, SLOT(ReplaceBlock(Block*, Block*, int)));
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connect(view, SIGNAL(RequestSplitAtTime(rational, int)), this, SLOT(SplitAtTime(rational, int)));
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connect(view, SIGNAL(RequestRippleBlocks(QList<Block*>, rational, olive::timeline::MovementMode)), this, SLOT(RippleBlocks(QList<Block*>, rational, olive::timeline::MovementMode)));
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}
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}
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@@ -219,6 +221,20 @@ void TimelineOutput::AddTrack()
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}
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}
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TrackOutput *TimelineOutput::TrackFromBlock(Block *block)
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{
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Block* n = block;
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// Find last valid block in Sequence and assume its a track
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while (n->next() != nullptr) {
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n = n->next();
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}
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// Downside of this approach is the usage of dynamic_cast, alternative would be looping through all known tracks and
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// seeing if the contain the Block, but this seems slower
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return dynamic_cast<TrackOutput*>(n);
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}
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void TimelineOutput::TrackConnectionAdded(NodeEdgePtr edge)
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{
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if (edge->input() != track_input()) {
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@@ -314,3 +330,53 @@ void TimelineOutput::ResizeBlock(Block *block, rational new_length)
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{
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block->set_length(new_length);
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}
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void TimelineOutput::RippleBlocks(QList<Block *> blocks, rational ripple_length, olive::timeline::MovementMode mode)
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{
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if (blocks.isEmpty()
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|| ripple_length == 0
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|| (mode != olive::timeline::kTrimIn && mode != olive::timeline::kTrimOut)) {
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return;
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}
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if (mode == olive::timeline::kTrimIn) {
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// Flip the ripple length if we're trimming the in point
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ripple_length = -ripple_length;
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}
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QVector<TrackOutput*> rippled_tracks;
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rational ripple_point = RATIONAL_MAX;
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// Ripple each Block as requested
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foreach (Block* b, blocks) {
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if (mode == olive::timeline::kTrimIn) {
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ripple_point = qMin(ripple_point, b->in());
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// Extend media in point
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b->set_media_in(b->media_in() - ripple_length);
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} else {
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ripple_point = qMin(ripple_point, b->out());
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}
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b->set_length(b->length() + ripple_length);
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rippled_tracks.append(TrackFromBlock(b));
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}
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// For each track that did not have a rippled clip, insert a Gap to keep all tracks synchronized
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// FIXME: Assumes rippling out point further out
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foreach (TrackOutput* track, track_cache_) {
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if (!rippled_tracks.contains(track)) {
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Block* block_after_time = track->NearestBlockAfter(ripple_point);
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if (block_after_time != nullptr) {
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// Insert Gap block before this Block
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GapBlock* gap = new GapBlock();
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gap->set_length(ripple_length);
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track->InsertBlockBefore(gap, block_after_time);
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}
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}
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}
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}
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