render: reimplemented deinterlacing with new shader-based format conversion
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@@ -481,6 +481,7 @@ void RenderProcessor::ProcessVideoFootage(TexturePtr destination, const FootageJ
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p.time = (stream_data.video_type() == VideoParams::kVideoTypeVideo) ? input_time : Decoder::kAnyTimecode;
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p.cancelled = GetCancelPointer();
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p.force_range = stream_data.color_range();
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p.src_interlacing = stream_data.interlacing();
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unmanaged_texture = decoder->RetrieveVideo(p);
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