implemented deleting clips in the timeline
Also fixed bugs in the Node::GetExclusiveDependencies function and in the NodeInputArray::RemoveAt function to make this functionality work.
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@@ -161,6 +161,8 @@ void TimelineWidget::PointerTool::MouseReleaseInternal(TimelineViewMouseEvent *e
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QUndoCommand* command = new QUndoCommand();
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QList<Block*> blocks_to_temp_remove;
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// Since all the ghosts will be leaving their old position in some way, we replace all of them with gaps here so the
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// entire timeline isn't disrupted in the process
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for (int i=0;i<parent()->ghost_items_.size();i++) {
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@@ -173,52 +175,11 @@ void TimelineWidget::PointerTool::MouseReleaseInternal(TimelineViewMouseEvent *e
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Block* b = Node::ValueToPtr<Block>(ghost->data(TimelineViewGhostItem::kAttachedBlock));
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bool previous_is_gap = (b->previous() && b->previous()->type() == Block::kGap);
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bool next_is_gap = (b->next() && b->next()->type() == Block::kGap);
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TrackOutput* original_track = parent()->GetTrackFromReference(ghost->Track());
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if (!previous_is_gap && !next_is_gap) {
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// Make new gap and replace old Block with it for now
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GapBlock* gap = new GapBlock();
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gap->set_length(b->length());
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new NodeAddCommand(static_cast<NodeGraph*>(b->parent()),
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gap,
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command);
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new TrackReplaceBlockCommand(original_track,
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b,
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gap,
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command);
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} else {
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// Remove the block from the track (this does NOT remove the block from the graph however)
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new TrackRippleRemoveBlockCommand(original_track,
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b,
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command);
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if (previous_is_gap && next_is_gap) {
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// Clip is surrounded by gaps, merge both together
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// Remove one of the gaps
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new TrackRippleRemoveBlockCommand(original_track,
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b->next(),
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command);
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// Resize the other to match both
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new BlockResizeCommand(b->previous(),
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b->previous()->length() + b->length() + b->next()->length(),
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command);
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} else {
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// Resize the surrounding block to take its place
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Block* gap_to_resize = previous_is_gap ? b->previous() : b->next();
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new BlockResizeCommand(gap_to_resize,
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gap_to_resize->length() + b->length(),
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command);
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}
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}
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blocks_to_temp_remove.append(b);
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}
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parent()->DeleteSelectedInternal(blocks_to_temp_remove, false, command);
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// Now we place the clips back in the timeline where the user moved them. It's legal for them to overwrite parts or
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// all of the gaps we inserted earlier
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for (int i=0;i<parent()->ghost_items_.size();i++) {
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