implemented deleting clips in the timeline
Also fixed bugs in the Node::GetExclusiveDependencies function and in the NodeInputArray::RemoveAt function to make this functionality work.
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@@ -303,7 +303,7 @@ public:
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*
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* Edge to disconnect.
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*/
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static void DisconnectEdge(NodeEdgePtr edge);
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static void DisconnectEdge(NodeEdgePtr edge, bool lock = true);
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/**
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* @brief Disconnect an edge
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