shape: center node

This commit is contained in:
itsmattkc
2021-09-21 21:32:31 -07:00
parent 8277748719
commit 2ea29f9ea9
5 changed files with 21 additions and 5 deletions
@@ -415,7 +415,7 @@ void TransformDistortNode::DrawGizmos(const NodeValueRow &row, const NodeGlobals
// Get the sequence resolution
const QVector2D &sequence_res = globals.resolution();
QVector2D sequence_half_res = sequence_res/2;
QVector2D sequence_half_res = sequence_res * 0.5;
QPointF sequence_half_res_pt = sequence_half_res.toPointF();
// GizmoTraverser just returns the sizes of the textures and no other data
@@ -488,7 +488,7 @@ void TransformDistortNode::DrawGizmos(const NodeValueRow &row, const NodeGlobals
// Use offsets to make the appearance of values that start in the top left, even though we
// really anchor around the center
SetInputProperty(kPositionInput, QStringLiteral("offset"), sequence_res * 0.5);
SetInputProperty(kPositionInput, QStringLiteral("offset"), sequence_half_res);
SetInputProperty(kAnchorInput, QStringLiteral("offset"), tex_sz * 0.5);
}